ThreadSpace: Hyperbol Editing Center

Here you will find a collection of knowledge about editing and modifying Hyperbol, including making new maps.

If you intend to edit maps, you should probably first examine the contents of HBMEToolKit.zip, automatically placed in your hyperbol folder when you installed the game.

It contains sample maps, and will in the future possibly contain other samples too (such as sample CSV files).

Editing Center (last edited 2009-10-10 02:42:16 by VekTuz)